ACCEPTED DEMOS

  • Community Evacuation Planning for Bushfires Using Agent-Based Simulation, by Dhirendra Singh and Lin Padgham
  • Agent-Based Adaptive Mobile Computing in Games, by Damian Burke and Axel Heßler
  • Enabling Intelligence Analysis through Agent-Support: the CISpaces Toolkit, by Alice Toniolo, Hengfei Li, Robin Wentao Ouyang, Timothy Dropps, Nir Oren, Timothy Norman, Mani Srivastava, John A. Allen and Paul Sullivan
  • Every Team Deserves a Second Chance: An Interactive 9x9 Go Experience, by Leandro Soriano Marcolino, Vaishnavh Nagarajan and Milind Tambe
  • Learning, predicting and planning against crime: Demonstration based on real urban crime data, by Chao Zhang, Manish Jain, Ripple Goyal, Arunesh Sinha and Milind Tambe
  • Shaping Mario with Human Advice, by Anna Harutyunyan, Tim Brys, Peter Vrancx and Ann Nowé
  • Pnyx: A Powerful and User-friendly Tool for Preference Aggregation, by Felix Brandt, Guillaume Chabin and Christian Geist
  • SCANERGY: a Scalable and Modular System for Energy Trading Between Prosumers, by Mihail Mihaylov, Sergio Jurado, Narcis Avellana, Ivan Razo-Zapata, Kristof Van Moffaert, Adrian Cañadas,Maite Bezunartea, Leticia Arco, Isel Grau and Ann Nowe
  • Aerial Robotic Simulations for Evaluation of Multi-Agent Planning in GaTAC, by Kenneth Bogert, Sina Solaimanpour and Prashant Doshi
  • HAC-ER: A disaster response system based on Human-Agent Collectives, by Sarvapali Ramchurn, Trung Dong Huynh, Edwin Simpson, Yuki Ikuno, Wenchao Jiang, Feng Wu, Joel Fischer, Steven Reece, Stephen Roberts, Tom Rodden, Luc Moreau and Nick Jennings
  • An Empathic Robotic Tutor in a Map Application, by Amol Deshmukh, Aidan Jones, Srinivasan Janarthanam, Helen Hastie, Tiago Ribeiro, Ruth Aylett, Ana Paiva, Ginevra Castellano, Mary Ellen Foster, Lee Corrigan, Fotios Papadopoulos, Eugenio Di Tullio and Pedro Sequeira
  • How to Use OpenEASE: An Online Knowledge Processing System for Robots and Robotics Researchers, by Georg Bartels, Michael Beetz, Daniel Beßler, Moritz Tenorth and Jan Winkler
  • Open Game Tournaments in STARLITE, by Jack Hopkins, Ozgur Kafali and Kostas Stathis
  • Using Agent-Based Tactics Models to Control Virtual Actors in VBS3, by Rick Evertsz, John Thangarajah and Nik Ambukovski
  • Extending NormLab to spur research on norm synthesis, by Javier Morales, Iosu Mendizabal, David Sánchez Pinsach, Juan Antonio Rodriguez Aguilar, Maite Lopez-Sanchez, Michael Wooldridge and Wamberto Vasconcelos
  • Multi-Agent Target Tracking using Particle Filters enhanced with Context Data, by Rik Claessens, Alta de Waal, Pieter de Villiers, Ate Penders, Gregor Pavlin and Karl Tuyls
  • A tool for defining agent protocols in HAPN, by Nitin Yadav, Lin Padgham and Michael Winikoff
  • Multi-stage Smart Grid Optimisation with a Multiagent System, by Christopher-Eyk Hrabia, Francisco Denis Pozo Pardo, Tobias Küster and Sahin Albayrak
  • SE-Star: A Large-Scale Human Behavior Simulation for Planning, Decision-Making and Training, by Laurent Navarro, Fabien Flacher and Christophe Meyer
  • A Knowledge-Based Approach to Robotic Perception using Unstructured Information Management, by Ferenc Balint-Benczedi, Thiemo Wiedemeyer, Moritz Tenorth, Daniel Bessler and Michael Beetz
  • PrivHab: a Multiagent Secure Georouting Protocol for Podcast Distribution on Disconnected Areas, by Adrián Sánchez-Carmona, Sergi Robles and Carlos Borrego
  • PViz: Visualising P2P Multi-Agent Simulations, by Dimitris Giouroukis, Nikos Platis and Christos Tryfonopoulos
  • An Affective Agent for Predicting Composite Emotions, by Jun Lin, Han Yu, Chunyan Miao and Zhiqi Shen
  • A Framework for Developing Multi-Agent Systems in Ambient Intelligence Scenarios, by Pablo Campillo-Sanchez and Jorge Gomez-Sanz
  • Social Theatre: Showcasing Social Power Aware Agents, by Gonçalo Pereira, Rui Prada and Pedro A. Santos
  • fNIRS-based BCI for Robot Control, by Kirill I. Tumanov, Rainer Goebel, Rico Möckel, Bettina Sorger and Gerhard Weiss
  • emigo: A Large-Scale Agent-Based Social Platform for the Web, by Travis Steel, Dane Kuiper and Rym Z. Wenkstern
  • An Autonomous Spacecraft Agent, by Dero Gharibian, Russell Knight, Steve Schaffer, David R. Thompson, Brian Bue, Steve Chien, Andrew Sacco, Angela D'Orazio and J. Daniel Newman
  • Interfacing Agents with an Industrial Assembly System for "Plug and Produce", by Nikolas Antzoulatos, Elkin Castro, Lavindra de Silva and Svetan Ratchev
  • A Demonstration of a Prototype for AUV Post-mission Debrief Generation from Metadata, by Zhuoran Wang and Helen Hastie
  • ScienceAtHome-platform for online games with a purpose, by Pinja Haikka and Jacob Sherson