Poster presentations will be held at Room 201, 2nd Floor, Taipei International Convention Center during the above hours. Presenting authors are requested to present their poster during the designated schedule.
|
199 |
Sequential targeted optimality as a new criterion for teaching and following in repeated games |
201 |
An Algorithm for the Coalitional Manipulation Problem under Maximin |
205 |
Choosing persuasive arguments for action |
220 |
Toward Error-bounded Algorithms for Infinite-Horizon DEC-POMDPs |
224 |
Empirical Evaluation of Ad Hoc Teamwork in the Pursuit Domain |
228 |
Capability-Aligned Matching: Improving Quality of Games with a Purpose |
235 |
Tractable Model Checking for Fragments of Higher-Order Coalition Logic |
236 |
From Body Space to Interaction Space - Modeling Spatial Cooperation for Virtual Humans |
239 |
On the quality and complexity of Pareto equilibria in the Job Scheduling game |
248 |
Reaching Correlated Equilibria Through Multi-agent Learning |
249 |
Decentralized Monitoring of Anytime Decision Making |
252 |
Ties Matter: Complexity of Voting Manipulation Revisited |
253 |
A Framework for Coalitional Normative Systems |
257 |
Equilibrium Approximation in Extensive-Form Simulation-Based Games |
266 |
On the Outcomes of Multiparty Persuasion |
268 |
Rich Goal Types in Agent Programming |
269 |
Dynamic Level of Detail for Large Scale Agent-Based Urban Simulations |
283 |
Tree Adaptive A* for Goal-Directed Navigation in Initially Unknown Terrain |
284 |
On Topic Selection Strategies in Multi-Agent Naming Game |
285 |
On Optimizing Interdependent Skills: A Case Study in Simulated 3D Humanoid Robot Soccer |
289 |
Scenarios for System Requirements Traceability and Testing |
291 |
Argumentation-based reasoning in agents with varying degrees of trust |
295 |
The Evolution of Cooperation in Self-Interested Agent Societies: A Critical Study |
296 |
Probabilistic Hierarchical Planning over Markov Decision Processes |
297 |
Can Trust Increase the Efficiency of Cake Cutting Algorithms? |
300 |
Decentralized Decision Support for an agent population in dynamic and uncertain domains |
303 |
Adaptive Decision Support for Structured Organizations: A Case for OrgPOMDPs |
309 |
iCLUB: An Integrated Clustering-Based Approach to Improve the Robustness of Reputation Systems |
312 |
Effective Variants of Max-Sum Algorithm to Radar Coordination and Scheduling |
313 |
Improved Computational Models of Human Behavior in Security Games |
317 |
The Complexity of Voter Partition in Bucklin and Fallback Voting: Solving Three Open Problems |
318 |
Decision Theoretic Behavior Composition |
322 |
Agent-Based Resource Allocation in Dynamically Formed CubeSat Constellations |
327 |
Maximum Causal Entropy Correlated Equilibria for Markov Games |
328 |
Cooperation through Reciprocity in Multiagent Systems: An Evolutionary Analysis |
332 |
A Simple Curious Agent to Help People be Curious |
336 |
Social Instruments for Convention Emergence in Artificial Societies |
339 |
Learning by Demonstration in Repeated Stochastic Games |
344 |
Maximizing revenue in symmetric resource allocation when user utilities exhibit diminishing returns |
345 |
Collaborative diagnosis of exceptions to contracts |
346 |
Genetic Algorithm Aided Optimization of Hierarchical Multi-Agent System Organization |
348 |
Complexity of Multiagent BDI Logics with Restricted Modal Context |
349 |
Using Aspiration Adaptation Theory to Improve Learning |
350 |
Consensus Acceleration in Multiagent Systems with the Chebyshev Semi-Iterative Method |
352 |
Multi-Agent Monte Carlo Go |
355 |
Extension of MC-net-based Coalition Structure Generation: Handling Negative Rules and Externalities |
360 |
Online Anomaly Detection in Unmanned Vehicles |
361 |
Diagnosing Commitments: Delegation Revisited |
364 |
ADAPT: Abstraction Hierarchies to Effectively Implement Teamwork |
366 |
I've Been Here Before! Location and Appraisal in Memory Retrieval |
372 |
Rip-off: Playing the Cooperative Negotiation Game |
373 |
Interfacing a cognitive agent platform with a virtual world: a case study using Second Life |
375 |
Message-Generated Kripke Semantics |
378 |
Substantiating quality goals with field data for socially-oriented requirements engineering |
382 |
Normative Mechanism Design |
384 |
Self-disclosure Decision Making based on Information Measures |
385 |
When and How Should Norms Be Violated? |
390 |
Emergence of Norms for Social Efficiency in Partially Iterative Non-Coordinated Games |
398 |
On the Construction of Joint Plans through Argumentation Schemes |
400 |
Team Coverage Games |
405 |
Agent-based Inter-Company Transport Optimization |
408 |
Belief/Goal Sharing BDI Modules |
414 |
Information-Driven Interaction-Oriented Programming |
418 |
Bounded Decentralised Coordination over Multiple Objectives |
420 |
Agent-Based Control for Decentralised Demand Side Management in the Smart Grid |
422 |
Neural Symbolic Systems for Normative Agents |
426 |
No Smoking Here: Compliance differences between deontic and social norms |
429 |
Agents that speak: modelling communicative plans and information sources in a logic of announcements |
440 |
Online Mechanism Design for Electric Vehicle Charging |
449 |
Communication-constrained DCOPs: Message approximation in GDL with Function Filtering |
450 |
Emerging Cooperation on Complex Networks |
456 |
Distributed Model Shaping for Scaling to Decentralized POMDPs with hundreds of agents |
463 |
Culture-related differences in aspects of behavior for virtual characters across Germany and Japan |
464 |
Procedural Fairness in Stable Marriage Problems |
466 |
Tag-Based Cooperation in N-Player Dilemmas |
474 |
Computing Time-Dependent Policies for Patrolling Games with Mobile Targets |
478 |
Heuristic Multiagent Planning with Self-Interested Agents |
482 |
Mining Qualitative Context Models From Agent Interactions |
488 |
Partially Observable Stochastic Game-based Multi-Agent Prediction Markets |
|
476 |
Efficient Planning in R-max |
477 |
Quality guarantees for region optimal DCOP algorithms |
484 |
An Investigation of the Vulnerabilities of Scale Invariant Dynamics in Large Teams |
485 |
Computational Complexity of Two Variants of the Possible Winner Problem |
489 |
Trust as Dependence: A Logical Approach |
492 |
A Model of Norm Emergence and Innovation in Language Change |
494 |
A Cost-Based Transition Approach for Multiagent Systems Reorganization |
499 |
Argumentation strategies for plan resourcing |
502 |
Effect of time delays on agents' interaction dynamics |
504 |
Towards an Agent-Based Proxemic Model for Pedestrian and Group Dynamics: Motivations and First Experiments |
505 |
Learning Action Models for Multi-Agent Planning |
509 |
Batch Reservations in Autonomous Intersection Management |
513 |
Multi-Agent, Potential-Based Reward Shaping for RoboCup KeepAway |
515 |
Theoretical Considerations of Potential-Based Reward Shaping for Multi-Agent Systems |
524 |
Approximating Behavioral Equivalence of Models Using Top-K Policy Paths |
528 |
Programming Role Enactment through Reflection |
531 |
Prognostic agent assistance for norm-compliant coalition planning |
533 |
Virtual Agent Perception in Large Scale Multi-Agent Based Simulation Systems |
536 |
ESCAPES: Evacuation Simulation with Children, Authorities, Parents, Emotions, and Social Comparison |
537 |
Less Is More: Restructuring Decisions to Improve Agent Search |
547 |
Programming Mental State Abduction |
550 |
Simulation-based Temporal Projection of Everyday Robot Object Manipulation |
551 |
A formal analysis of the outcomes of argumentation-based negotiations |
555 |
Modeling the Emergence and Convergence of Norms |
556 |
Introducing homophily to improve semantic service search in a self-adaptive system |
559 |
Distributed Cooperation in Wireless Sensor Networks |
567 |
Adaptive Regulation of Open MAS: an Incentive Mechanism based on Online Modifications of the Environment |
570 |
Allocating Spatially Distributed Tasks in Large, Dynamic Robot Teams |
571 |
Bounded Optimal Constrained Team Coordination with Delay Penalties and Location Choice |
575 |
Towards a Unifying Characterization for Quantifying Weak Coupling in Dec-POMDPs |
579 |
A Perception Framework for Intelligent Characters in Serious Games |
585 |
Distributed Algorithms for Solving the Multiagent Temporal Decoupling Problem |
586 |
SR-APL: A Model for a Programming Language for Rational BDI Agents with Prioritized Goals |
589 |
Designing Petri Net Supervisors for Multi-Agent Systems from LTL Specifications |
590 |
Friend or Foe? Detecting an Opponent's Attitude in Normal Form Games |
594 |
The BDI Driver in a Service City |
595 |
Identifying and Exploiting Weak-Information Inducing Actions in Solving POMDPs |
601 |
Controlling Narrative Time in Interactive Storytelling |
606 |
Teamwork in Distributed POMDPs: Execution-time Coordination Under Model Uncertainty |
609 |
GUARDS - Game Theoretic Security Allocation on a National Scale |
611 |
A Particle Filter for Bid Estimation in Ad Auctions with Periodic Ranking Observations |
620 |
Decentralized balancing of a commercial portfolio with plug-in hybrid vehicles in a Smart Grid |
622 |
Escaping Local Optima in POMDP Planning as Inference |
625 |
On the Verification of Social Commitments and Time |
630 |
Toward Multi-Operator, Multi-Robot Teams: Human Interaction with Bio-Inspired Teams |
639 |
Multiagent Argumentation for Cooperative Planning in DeLP-POP |
650 |
Escaping Heuristic Depressions in Real-Time Heuristic Search |
652 |
Kokomo: An empirically evaluated methodology for affective applications |
653 |
Multi-Layered Cognitive Filtering by Behavioural Modelling |
657 |
Pseudo-tree-based Algorithm for Approximate Distributed Constraint Optimization with Quality Bounds |
661 |
Concise Characteristic Function Representations in Coalitional Games Based on Agent Types |
663 |
Iterative Game-theoretic Route Selection for Hostile Area Transit and Patrolling |
664 |
Quality-bounded Solutions for Finite Bayesian Stackelberg Games: Scaling up |
665 |
Cooperative Answering with Abduction |
666 |
A Double Oracle Algorithm for Zero-Sum Security Games on Graphs |
668 |
False-name bidding in first-price combinatorial auctions with incomplete information |
670 |
Deploying Power Grid-Integrated Electric Vehicles as a Multi-Agent System |
673 |
A Message Passing Approach To Multiagent Gaussian Inference for Dynamic Processes |
675 |
Modeling Social Preferences in Multi-player games |
680 |
Approximation Methods for Infinite Bayesian Stackelberg Games: Modeling Distributional Uncertainty |
682 |
Using Iterated Reasoning to Predict Opponent Strategies |
683 |
Multiagent Environment Design in Human Computation |
689 |
False-name-proof Mechanism Design without Money |
692 |
Social Distance Games |
698 |
Agent Sensing with Stateful Resources |
701 |
Solving Stackelberg Games with Uncertain Observability |
702 |
Modeling Bounded Rationality of Agents During Interactions |
713 |
Practical Argumentation Semantics for Socially Efficient Defeasible Consequence |
715 |
Evolving Subjective Utilities: Prisoner's Dilemma Game Examples |
717 |
Comparing Action-Query Strategies in Semi-Autonomous Agents |
719 |
A style controller for generating virtual human behaviors |
732 |
Solving Election Manipulation Using Integer Partitioning Problems |
739 |
A Multimodal End-of-Turn Prediction Model: Learning from Parasocial Consensus Sampling |
749 |
Taming the Complexity of Linear Time BDI Logics |
753 |
Scalable Coordinated Adaptive Serious Games |
757 |
Multi-Criteria Argument Selection In Persuasion Dialogues |
761 |
The face of emotions: a logical formalization of expressive speech acts |
763 |
Incorporating balancing markets in electricity network simulations |
778 |
Possible and necessary winners in voting trees: majority graphs vs. profiles |
Red Session |
28 |
Reasoning about local properties in modal logic |
29 |
A computational model of achievement motivation for artificial agents |
31 |
A Truth Serum for Sharing Rewards |
32 |
Horde: A Scalable Real-time Architecture for Learning Knowledge from Unsupervised Sensorimotor Int |
33 |
Incremental DCOP Search Algorithms for Solving Dynamic DCOP Problems |
38 |
How to measure the conviviality of a dependence network. |
39 |
Incentive design for adaptive agents |
40 |
MetaTrust: Discriminant Analysis of Local Information for Global Trust Assessment |
47 |
Majority-rule-based preference aggregation on multi-attribute domains with structured preferences |
48 |
Efficient Penalty Scoring Functions and Heuristic for Group Making with TCP-nets |
49 |
Efficient Heuristic Approach to Dominance Testing in CP-nets |
51 |
Who Goes There? Selecting a Robot to Reach a Goal |
52 |
Decomposing Constraint Systems |
53 |
Metric Learning for Reinforcement Learning Agents |
56 |
A Curious Agent for Network Anomaly Detection |
60 |
Homogeneity and Monotonicity of Distance-Rationalizable Voting Rules |
61 |
Agents, Pheromones, and Mean-Field Models |
62 |
Basis Function Discovery using Spectral Clustering and Bisimulation Metrics |
70 |
Complexity of coalition structure generation |
73 |
Tight Bounds for Strategyproof Classification |
74 |
Knowledge and Control |
75 |
Designing Incentives for Boolean Games |
77 |
Scientia Potentia Est |
79 |
Cooperatives of Distributed Energy Resources for Efficient Virtual Power Plants |
80 |
Integrating Reinforcement Learning with Human Demonstrations of Varying Ability |
82 |
Possible Winners When New Alternatives Join: New Results Coming Up! |
91 |
Incentive Compatible Influence Maximization in Social Networks and Application to Viral Marketing |
94 |
On Optimal Agendas for Package Deal Negotiation |
95 |
An abstract framework for reasoning about trust |
97 |
Message Passing Algorithms for Large Structured Decentralized POMDPs |
99 |
How Agents Can Help Curbing Fuel Combustion - a Performance Study of Intersection Control |
100 |
Jogger: Investigation of Principles of Context-Sensitive Reminding |
112 |
The Effect of Expression of Anger and Happiness in Computer Agents on Negotiations with Humans |
118 |
Spatio-Temporal A* Algorithms for Offline Multiple Mobile Robot Path Planning |
119 |
Resource-Aware Junction Trees for Efficient Multi-Agent Coordination |
121 |
Influence of Head Orientation in Perception of Personality Traits in Virtual Agents |
122 |
Two-agent conflict resolution with argumentation dialogues |
124 |
A Study of Computational and Human Strategies in Revelation Games |
126 |
Reasoning Patterns in Bayesian Games |
127 |
Metastrategies in the colored trails game |
130 |
Using Coalitions of Wind Generators and Electric Vehicles for Effective Energy Market Participation |
133 |
Expert-Mediated Search |
135 |
Commitments with Regulations: Reasoning about Safety and Control |
137 |
Learning the Demand Curve in Posted-Price Digital Goods Auctions |
138 |
Active Markov Information-Theoretic Path Planning for Robotic Environmental Sensing |
141 |
Negotiation Over Decommitment Penalty |
144 |
Ship Patrol: Multiagent Patrol under Complex Environmental Conditions |
147 |
Empirical and Theoretical Support for Lenient Learning |
148 |
Cognitive Policy Learner: Biasing Winning or Losing Strategies |
149 |
Agent-mediated Multi-step Optimization for Resource Allocation in Distributed Sensor Networks |
151 |
Information Elicitation for Decision Making |
154 |
A Formal Framework for Reasoning about Goal Interactions |
155 |
On-line reasoning for institutionally-situated BDI agents |
158 |
Strategy Purification |
159 |
Game Theory-Based Opponent Modeling in Large Imperfect-Information Games |
165 |
Agent-Based Container Terminal Optimisation |
167 |
Stable partitions in additively separable hedonic games |
172 |
Solving Delayed Coordination Problems in MAS |
174 |
Arbitrators in Overlapping Coalition Formation Games |
176 |
Human-like Memory Retrieval Mechanisms for Social Companions |
177 |
Exploration strategies based on Multi-Criteria Decision Making for search & rescue autonomous robots |
179 |
Forgetting Through Generalisation - A Companion with Selective Memory |
180 |
Representation of Coalitional Games with Algebraic Decision Diagrams |
182 |
Game Theoretical Adaptation Model for Intrusion Detection System |
184 |
AgentScope: Multi-Agent Systems Development in Focus |
186 |
Agent programming with priorities and deadlines |
187 |
Solving Strategic Bargaining with Arbitrary One-Sided Uncertainty |
188 |
Computing a Self-Confirming Equilibrium in Two-Player Extensive-Form Games |
189 |
Specifying and Applying Commitment-Based Business Patterns |
194 |
Strategic Games and Truly Playable Effectivity Functions |
197 |
Computing stable outcomes in hedonic games with voting-based deviations |
198 |
Analyzing Intra-Team Strategies for Agent-Based Negotiation Teams |
206 |
Manipulation in group argument evaluation |
217 |
Abstraction for Model Checking Modular Interpreted Systems over ATL |
222 |
VIXEE an innovative communication infrastructure for Virtual Institutions |
237 |
Smart Walkers! Enhancing the Mobility of the Elderly |
244 |
Modeling Empathy for a Virtual Human: How, When and to What Extent? |
250 |
Modeling lane preferences in agent-based multi-lane highway simulation |
265 |
Multi-agent Hypothetical Reasoning with Confidentiality |
287 |
Reasoning About Preferences in BDI Agent Systems |